Monday, March 3, 2014

Bringing back Teferi EDH

Teferi, Mage of Zhalfir

As the Magic EDH trend continues, I've made some adjustments to two of my favorite mono-blue decks.  The first one is the Kira deck that you guys saw last time and the second is my duel Teferi deck that I revamped for competitive multiplayer.  Both the Teferi and Kira links will send you to my deck on TappedOut.

Here's my thread on Teferi on Magic Salvation.

It's up for Primer status right now and I'm quite proud of this particular guide.  As for Kira, here is what the deck looks like now:

Creature (20)
1x Arcanis the Omnipotent
1x Body Double
1x Consecrated Sphinx
1x Deadeye Navigator
1x Duplicant
1x Glen Elendra Archmage
1x Grand Architect
1x Guile
1x Kira, Great Glass-Spinner*
1x Memnarch
1x Palinchron
1x Phantasmal Image
1x Phyrexian Metamorph
1x Sakashima the Impostor
1x Snapcaster Mage
1x Solemn Simulacrum
1x Teferi, Mage of Zhalfir
1x Treasure Mage
1x Trinket Mage
1x Venser, Shaper Savant

Land (40)
1x Academy Ruins
1x Cavern of Souls
1x Halimar Depths
1x Maze of Ith
1x Reliquary Tower
1x Riptide Laboratory
1x Seat of the Synod
30x Snow-Covered Island
1x Strip Mine
1x Tolaria West
1x Wasteland

Enchantment (2)
1x Copy Artifact
1x Rhystic Study

Instant (16)
1x Blue Sun's Zenith
1x Capsize
1x Counterspell
1x Cyclonic Rift
1x Evacuation
1x High Tide
1x Hinder
1x Long-Term Plans
1x Mana Drain
1x Memory Lapse
1x Muddle the Mixture
1x Mystical Tutor
1x Remand
1x Spell Crumple
1x Stroke of Genius
1x Trickbind

Artifact (13)
1x Basalt Monolith
1x Caged Sun
1x Gauntlet of Power
1x Gilded Lotus
1x Grim Monolith
1x Sapphire Medallion
1x Scroll Rack
1x Sculpting Steel
1x Sensei's Divining Top
1x Sol Ring
1x Thran Dynamo
1x Venser's Journal
1x Worn Powerstone

Sorcery (9)
1x Fabricate
1x Merchant Scroll
1x Recurring Insight
1x Temporal Manipulation
1x Temporal Mastery
1x Time Spiral
1x Time Warp
1x Transmute Artifact
1x Wash Out

Needless to say that the deck got a little bit of a speed increase, dropped a bunch of stuff for more mana rocks, cheaper counterspells (more too) and Time Warp mechanics.  I dropped some of the creatures I wasn't entirely happy about, built kept in the more powerful elements that had to do with mana-doubling. The only thing that really needs to go in now is Thassa, God of the Sea.  I'm not sure what I want to cut for her though, probably another creature or counterspell to keep the count at 20.  I'm OCD like that.

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